Leadership allows players to increase the number of villages they can own. This research can be completed at Rank 1, once the first level of Pillaging research has been completed.įorced March increases the speed of armies as they move across the World Map. Ransacking increases the number of buildings which can be destroyed when attacking other villages, up to a maximum of eight (8). Pillaging increases the number of goods which can be taken when attacking other villages. This research can be started at Rank 3, once the second level of Scouts research has been completed. Horsemanship increases the speed of scouts across the map. This research can be started at Rank 1, once the first level of Scouts research has been completed. This research can be started at Rank 1, but each level of research requires the player to be of a higher rank than at the previous level.įoraging increases the number of goods which scouts can forage from resource stashes. Further research increases the number of scouts which can be recruited, up to a maximum of eight (8). Scouts gives access to scouts, which can be recruited from the units screen, and also gives access to the Foraging and Horsemanship branches of research. Further research increases their firing rate. This research can be started at Rank 13.Ĭatapult gives access to catapults, which can be recruited from the barracks. Further research increases their hit points. Sword gives access to swordsmen, which can be recruited from the barracks. Pike gives access to pikemen, which can be recruited from the barracks. Long bow gives access to archers, which can be recruited from the barracks. This research can be started at Rank 1.Ĭonscription gives access to armed peasants, which can be recruited from the barracks. It also gives access to the Conscription, Long Bow, Pike, Sword, Catapult, Captains and Tactics branches of research. This research can be started at Rank 12.Ĭommand increases the maximum size of an army which can be recruited from a single village, up to a maximum of 500 troops. Further research increases the number of knights which can sally forth, up to a maximum of 10. Sally Forth enables a knight to ride out from the keep to defend against attacking troops. This research can be started at Rank 5.Ĭonstruction increases the speed at which all castle buildings are erected - the build speed increasing with each level of research. This research can be started at Rank 1.ĭiplomacy increases the chance of stopping incoming enemy AI attacks - its highest level awarding a 50% chance of stopping attacks. These technologies include basic Guard Houses, Killing Pits, Wooden Guard Houses, Oil Smelters and Oil Pots, Moat, Stone Guard Houses and Guard Houses with Iron Hoardings. This research can be started at Rank 1.ĭefences increases the protection of archers on walls and towers, and also provides access to other defence technologies. Vaults increase the length of the pillage timer, which means it takes the enemy longer to find the goods from a pillaging attack, and therefore, more time in which they can be defeated by the defending player's archers etc. These structures include Wooden Walls, Wooden Gatehouses, Wooden Platforms, Stone Walls, Lookout Towers, Small Towers, Gatehouses, Large Towers and Great Towers. Each level of research requires the player to be of a higher rank than at the previous level, and opens up the Fortification, Vaults, Defences, Construction and Sally Forth branches of research.įortification allows access to new castle structures, which can be used to build better defences surrounding the player’s castle. This provides better basic defence for your castle by increasing the rate at which it fires arrows at attackers. The military research tree enables improvements to castles, armies and scouts.Ĭastellation upgrades the level of your keep.
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